Written as an act of self care in the quiet room on Saturday of Big Bad Con 2019. An asynchronous game to be played in the quiet room of a convention or conference.
People have been in this room before you, and people will be in this room after you. Some will be content, some will be overstimulated, some will be lonely or excited or scared or exhausted, but all of you will be here together, across time but united in space.
Print and place in a quiet room, and gameplay and community building will emerge.